Putt-Putt Enters the Race is an educational game for kids. We move in a nice purple car. Sympathetic is an appropriate word, because this car has its own character, just like any other vehicle, because they replace people in this world (e.g. a tractor in a straw hat plays the role of a farmer here). As it is a game for the youngest audience, it has an educational aspect (e.g. there is an alphabet book in the library). When we choose a letter in it, an animal starting with that letter will pop up and we will get some information about it. By clicking the letter 'k', a kangaroo will pop up and information that it has a bag in which it keeps its young. Another example would be teaching an emergency number by calling the fire brigade to a burning building. Wandering through the game world, we come across puzzles such as a maze in which we have to find specific items, and mini-games such as hammering nails or digging a garden. Although the most interesting and extensive of them is taking part in the race. During its duration, the car follows the cursor, and our task is to avoid oil stains that slow us down and pave the way for competition.
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Putt-putt Enters The Race Part 13
- Putt-Putt Enters the Race. It's the day of the Cartown 500 and our curious little convertible is invited to enter the big race. Putt-Putt Enters the Race.
- Putt-Putt Enters the Race teaches reasoning and exploration skills. The characters are lovable and the animation and music will please both adults and children. Our two helpers Natalie, age 3, and Morgan, age 5, liked this program also, even though Morgan thought it was 'kind of hard to win first place.'